By stripping the flash out of her creations, G. Re offers to the audience the bone of the scene giving an essential, ethereal and universal image in which she and the audience can bathe, lulled by a dense sculptural space.
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BIOGRAPHY
Performer and creator G. Re (Milan, 1998) has always been drawn by art, finding in creativity the way to communicate her reality.
Nowadays contemporary dance and Butoh are her main forms of expression and creation.
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She has studied Fine Arts both in High School and at Accademia di Belle Arti di Brera, with a major interest in sculpture. Since her early childhood she has had a passion for movement that led her, later on, to study circus arts in Rogelio Rivel Circus School in Barcelona, graduating in 2021. There, she began to develop her solo project BROTE DIGITAL. She fed her passion by approaching contemporary dance and improvisation (in 2022 she graduates in FAÍCC, led by Companhia Instavel in Porto) and Butoh.
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Even though G. Re’s primary artistic expression is performative art, she considers all of her background’s facets as important as movement. In fact, she nourishes her creative process with her own drawings, texts or poetry.
She crossed paths with Compagnia Arearea which team now supports her work and Compagnia Abbondanza/Bertoni that welcomed BROTE DIGITAL in its spaces.
Today
she works both as an interpreter and as an author on BROTE DIGITAL
she considers Barcelona, Milan, Porto and Turin as her homes
she devotes herself to learn and to create
she doubts
she trusts
ARTISTIC DISCOURSE
The artistic discourse she proposes sees the performance as a bridge through which, offering the dimensions of space and time, the audience is invited to wake up dormant connotations in a fast life, such as the ability to feel and the development of thought.
First and main, the primordial features and imperatives of her artistic discourse are truth and rawness that can be found in her choice of themes and in the aesthetic dimension that binds each one of her pieces:
the essentiality of light design, set design and costumes, are choices the artist makes by following a desire of closeness with the audience.